Friday, January 11, 2008

Ninja Five-O [GBA]

A platformer from Konami. Part Bionic Commando, part...something else. Swing around with a grappling hook, shoot terrorists, rescue hostages, fight bosses, and other platformer things. All with perfect control, great sound, and great graphics. This is a great game. If you find it, snatch it up immediately.


Image Hosted by ImageShack.us

Game-A-Day: Classic - Lester the Unlikely [SNES]

Okay, I know that the main character is supposed to be nerdier than Urkel and that how he moves is supposed to reflect that, but the controls are either awkward, clumsy, convoluted, or any combination of the three and it's hard to fight through them. Not to mention puzzles range from obscure to simplistic, further detracting from everything.
Furthermore, I had a lot of problems with the sound cutting out. Fuck this game.

Image Hosted by ImageShack.us

Tuesday, January 8, 2008

Garfield Labyrinth [GB]

Tch, I don't know. I don't like it. A puzzle game featuring Garfield (and then later reprogrammed to star Peter Venkman from The Real Ghostbusters). Break reappearing blocks, lay down bombs to destroy enemies, find keys, collect star things so you can exit the level, don't run out of time. Blah blah blah. I just...I just don't like it. It's lackluster. That's all I can really say about it. Fuck this game.

Image Hosted by ImageShack.us

Game-A-Day: Classic - Binary Land [NES]

This is a great puzzle game from Hudson Soft. You have to guide two penguins who are in love to the end of a top-down maze filled with spiders and their webs. However, they're both separated by a wall down the middle, and when you move one the other mirrors the moves. You also have to get them at the goal at the same time, so no getting one then the other. They're both armed with bug spray to take care of the webs and spiders. If you run into one of the webs, your penguin gets stuck and has to be freed. If they both get stuck, you're fucked.

Wow, that's a rather ham fisted description. Oh well, no matter, as this is an awesome game. The only thing that I didn't like about it is that like almost all games of the age (this coming out back in '85), the music is a digitized version of a classical song and it repeats for the whole game. But what do you expect; they're programmers, not musicians.

Image Hosted by ImageShack.us

Monday, January 7, 2008

Game-A-Day: Classic - Bonkers [SNES]

Capcom has made some damn good Disney games. Aladdin, Chip & Dale, Darkwing Duck. This game is not part of the club. It controls horribly, it sounds horrible, it looks...not so great.

...There's nothing else I can really say about it. It's just another bad licensed game. Pretty disappointing, especially when compared to the other said games.

Image Hosted by ImageShack.us

Sunday, January 6, 2008

Game a day: Classic - Ninja Wariors, Again [SNES]

This is one of the few beat-'em-ups that I really like. It has good controls, good graphics, good music, and has a nice challenge without being too hard. All in all good fun.
But there's not much else to say about it. Plus, if I look at it objectively, this is probably pretty average. Of the beat-em-ups that I've played, this is probably fifth on the list after (inpo) TMNT III and IV, Sailor Moon [ARC], and Final Fight.

Still, I never said that I would be objective, so this gets a

Image Hosted by ImageShack.us

Lode Runner [NES]

Oh sweet Jesus. This is the worst fucking version of Lode Runner I've ever played. It doesn't show the entire level, and it only scrolls when you're about three blocks away from the side. This makes it very god damn easy to run into enemies. Everything good is negated by this. This...this is just horrible. Fuck you, Hudson Soft.

Image Hosted by ImageShack.us