Showing posts with label GB. Show all posts
Showing posts with label GB. Show all posts
Thursday, May 1, 2008
Kirby Star Stacker [GB]
This game is pretty fantastic. A falling block variant, a pair of tiles fall from the top featuring Rick the hamster, Coo the owl, or Kine the fish. When two or more of the same tile match up, they are cleared. Scoring is done by getting a star tile(s) in-between matching tiles, clearing them all. When you get a chain, free star blocks are dropped down into the playing field for a chance for longer chains, with more free star blocks dropping each chain, all adding to your score. There are also special tiles, such as bomb tiles that destroy their row when cleared and bricks that need to be cleared twice. It's simple, it's fun, and it's challenging. All things that add up to a great puzzle game. There's not much else to say. I love it.
Tuesday, March 25, 2008
Tetris Attack [GB]
A pretty faithful port. The only only problem is the same as another Gameboy port: slowdown. However, while it does make pulling off some chains harder, it's still serviceable, unlike the aforementioned title. The only real difference is the story mode, which, instead of having two characters both trying to keep their screen clear is more like the Bowser boss in the stage clear mode of the original; the enemy has a bar of HP and will regularly drop garbage blocks on your screen. It's still pretty good and will do for taking the Attack on the go.
Monday, February 4, 2008
Solomon's Club [GB]
A sequel to Solomon's Key. Use a wand to create and destroy blocks to get a key to each room while dispatching or avoiding enemies and collecting bells to rescue faeries. I've never played Solomon's Key, but I have played Fire 'n Ice (Solomon's Key 2), and this is a lot easier than that. Because of this, it's a lot more fun...but, to me at least, not much of a challenge. It's on okay time waster though. Nice and fun and simple.
Monday, January 28, 2008
Ninja Gaiden: Shadow [GB]
Just...eh. I don't know. If common knowledge is to believed, this is actually an edit of Shadow of the Ninja. I believe it, as this...really doesn't feel like a Ninja Gaiden game. I just couldn't get into it. I know I should give some credence to the fact that it's a Game Boy title, but there's only one subweapon...and it acts more like a bomb move since you can only collect a number of charges of it instead of amassing spiritual strength. I guess it warrants a
Tuesday, January 8, 2008
Garfield Labyrinth [GB]
Tch, I don't know. I don't like it. A puzzle game featuring Garfield (and then later reprogrammed to star Peter Venkman from The Real Ghostbusters). Break reappearing blocks, lay down bombs to destroy enemies, find keys, collect star things so you can exit the level, don't run out of time. Blah blah blah. I just...I just don't like it. It's lackluster. That's all I can really say about it. Fuck this game.
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