Saturday, April 26, 2008

Batman Returns [SNES]

I've never seen the movie, so I didn't really know what kind of stuff to expect when going into this beat-em-up. Of course, if I expected license games to be faithful to their sources, I'd be sorely disappointed over and over again, so that's kinda moot.

But the problem is that that doesn't leave me much else to talk about. The most I can say is that this game is that it is average. Run-of-the-mill. You won't see anything in here you haven't seen before, right down to people on motorcycles trying to run you over. But what really drags this game down is the feel of it. Batman is supposed to be a "ninja beating up a bunch of thugs." (There's more to him than that, of course, but this isn't a blog about comics so we won't get into all that.) However, there is no feel of ninja-ness to this Batman. There's no sense of agility or fluid grace to this impostor. Almost all of his movements are slow and plodding, and, while that may be par for the course for the genre, when Batman is moving like Mike Haggar then something is terribly wrong.

And then there's the fact that sometimes he'll use his cape to fly around like a flying squirrel. What the hell?

Bottom line is, I don't think Konami ever has or ever will match TMNT II-IV.

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1 comment:

Sigma said...

I already posted about that one. I didn't like it because of said hardness as it came from cheapness instead of the game just being better than you.

Graphics were fantastic, though.

The first Batman on NES is still my favorite. Espeically the music.

I mean, I don't mind challenge, just that there was nothing to save it from the aggravation factor. Like I'll probably go back and rescind Bucky O'Hare's score to a C. There's just something about it despite the frustration level.